An arcade-style game, Betakid, was developed to provide diabetic children an opportunity to practice and evaluate skills in food and insulin dose selection. The user participates in the events through displays of text and graphics, occasionally accompanied by music. Choices are made concerning insulin dose, diet, and exercise. A displayed score indicates the appropriateness of the user's actions. Remediation is available after each decision. During the design and initial evaluation of Betakid, a number of lessons were learned about the application of computer-based simluations to diabetes education and care. The approach that was followed in developing Betakid, a summary of the characteristics of the simulation, and a list of suggestions for efficiently developing this type of project are presented.
ASJC Scopus subject areas
- Endocrinology, Diabetes and Metabolism
- Health Professions (miscellaneous)