Developing healthcare finance skills in a virtual environment

Durwin S. Talon, Deanna Willis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Medical education is rapidly changing as global trends swing from traditional to competency-based education systems. Computer simulations and video game technology arc also changing rapidly, allowing players to become totally immersed in virtual worlds. By combining simulation technology and medical education needs, Indiana University (IU) School of Medicine and the School of Informatics at Indiana University-Purdue University Indianapolis (IUPUI) created an alpha version of an interactive hospital game simulation. Through engagement in the game, physicians in training will develop healthcare and practice management skills within a synchronous virtual environment. As the learner completes difficult tasks within the virtual hospital, their skills arc assessed for competency and progress. Each action the student takes in their character persona will impact future interactions and outcomes in the virtual environment. Available online, this learning tool will fit the schedules of all medical students and residents, while the XML database will make assessment results quickly available to the curriculum coordinator and the student. Combining video game technology with medical pedagogy has allowed a virtual environment to become a leaching tool for lifelong learning, practice-based learning and improvement, and systems-based practice competencies.

Original languageEnglish
Title of host publicationWMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings
Pages199-205
Number of pages7
Volume7
StatePublished - 2005
Event9th World Multi-Conference on Systemics, Cybernetics and Informatics, WMSCI 2005 - Orlando, FL, United States
Duration: Jul 10 2005Jul 13 2005

Other

Other9th World Multi-Conference on Systemics, Cybernetics and Informatics, WMSCI 2005
CountryUnited States
CityOrlando, FL
Period7/10/057/13/05

Fingerprint

Finance
Medical education
Virtual reality
Students
XML
Curricula
Leaching
Medicine
Education
Computer simulation

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Networks and Communications
  • Information Systems

Cite this

Talon, D. S., & Willis, D. (2005). Developing healthcare finance skills in a virtual environment. In WMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings (Vol. 7, pp. 199-205)

Developing healthcare finance skills in a virtual environment. / Talon, Durwin S.; Willis, Deanna.

WMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings. Vol. 7 2005. p. 199-205.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Talon, DS & Willis, D 2005, Developing healthcare finance skills in a virtual environment. in WMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings. vol. 7, pp. 199-205, 9th World Multi-Conference on Systemics, Cybernetics and Informatics, WMSCI 2005, Orlando, FL, United States, 7/10/05.
Talon DS, Willis D. Developing healthcare finance skills in a virtual environment. In WMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings. Vol. 7. 2005. p. 199-205
Talon, Durwin S. ; Willis, Deanna. / Developing healthcare finance skills in a virtual environment. WMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings. Vol. 7 2005. pp. 199-205
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