Long-term hand tele-rehabilitation on the PlayStation 3

benefits and challenges.

Grigore C. Burdea, Abhishek Jain, Bryan Rabin, Richard Pellosie, Meredith Golomb

Research output: Contribution to journalArticle

3 Citations (Scopus)

Abstract

Rehabilitation interventions for the hand have shown benefits for children with Hemiplegia due to cerebral palsy or traumatic brain injury. Longer interventions are facilitated if training is provided in the patient's home, due to easier access to care and reduced impact on school or work activities. Providing remote rehabilitation over lengthy periods of time has however its own challenges. This paper presents two pediatric patients with hemiplegia, who practiced virtual hand rehabilitation games using a modified PlayStation 3 and 5DT sensing gloves. Despite severe initial hand spasticity, and occasional technology shortcomings, the subjects practiced for about 14 months, and 6 months, respectively. Game performance data for the second patient is presented. Follow-up evaluations 14 months from the removal of the PlayStation 3 from the home of the child with cerebral palsy showed that the patient had good retention in terms of grasp strength, hand function and bone health. Challenges of long-term home tele-rehabilitation are also discussed.

Original languageEnglish (US)
Pages (from-to)1835-1838
Number of pages4
JournalConference proceedings : ... Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Conference
Volume2011
StatePublished - 2011
Externally publishedYes

Fingerprint

Patient rehabilitation
Hand
Hemiplegia
Cerebral Palsy
Hand Bones
Pediatrics
Hand Strength
Brain
Bone
Rehabilitation
Health
Technology
Telerehabilitation

ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition
  • Signal Processing
  • Biomedical Engineering
  • Health Informatics

Cite this

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AU - Golomb, Meredith

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